Environment inspired by Star Citizen art test. Unreal Engine 4

Here I have created an environment based on the Star Citizen art test.
The Environment was created within the 2 weeks, which the Star citizen test would have been, All assets created for this environment makes use of vertex weighted normals, tileable materials, and trim/decal sheets. The trim sheet and decal sheet are the only unique texture sets created for this Environment, and the entire environment is built in a modular fashion using Unreal Engine 4.

Art Station link:


La popularité de la VR, l'E3 qui approche à grands pas, on en parle dans JV le Journal à 12h30

Rect Transform – Unity Official Tutorials