Hello Everyone, In this unreal engine 4 tutorial video. I will be showing you how to make this enhanced vision effect or X-ray vision effect using a post process material and custom depth and custom stencil buffer.
So with this effect, you will be able to highlight friendly characters, Enemy characters, Weapons Pickups, Environmental Stuff and many more using different colors to identify them,
You can also see them through the wall. As this post process material will allow us to render meshes through walls.
And during the enhanced vision effect, the world will change a bit also.
This was inspired by games like deus EX and witcher 3
Pixelate Effect : https://www.youtube.com/watch?v=xppP29ELUvI
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Please watch: « Invisibility Effect – Unreal engine 4 »
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