Welcome to Part 03 of the Unreal Engine 5.6 C++ Game Development Course!
In this lesson, we will create a Dungeon Escape game where the player must navigate through obstacles, doors, and interactive elements to escape. This project introduces you to level design, triggers, and collision mechanics in Unreal Engine 5.6 using C++.
In this video you will learn:
✅ Creating a dungeon environment with UE5 tools
✅ Adding doors, keys, and escape mechanics
✅ Using triggers and collisions for gameplay interactions
✅ Writing C++ code for player actions and object interaction
✅ Building a fun mini-project to practice core Unreal concepts
By the end of this lesson, you’ll have a working Dungeon Escape project, giving you hands-on experience in building puzzle-like gameplay mechanics with Unreal Engine 5.6.
Who is this for?
🎮 Beginners who want practical game dev projects
💻 Programmers learning C++ in Unreal Engine
🎨 Indie developers exploring level design & mechanics
👉 Don’t forget to Like 👍, Subscribe 🔔, and Follow the Playlist for the full course from beginner to advanced!
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