Unreal Engine 5.6 is out, and so is the new Metahuman System.
Revisiting an often viewed Topic on how to get custom FBX on your Metahuman!
Here is the YouTube Tutorial for creating Adjustable MH Clothing Assets
Website: https://www.ngallist.com
Patreon: https://www.patreon.com/NGallist
LinkedIn: https://www.linkedin.com/in/nilsgallist/
TimeStamps
00:00 – Intro
01:07 – Export Metahuman
02:15 – Import To Blender
03:44 – Transfer Weights
05:05 – Weight Painting Tricks
06:18 – Export To UE
07:49 – Unreal Engine Workflow
09:53 – Outro
#UnrealEngine #UnrealEngine5 #ue5 # ue4 #metahuman #blender #blender4.5 # blender4 # marvelousdesigner #custom #clothing #tutorial #short
Voir sur youtube