CRYENGINE Summer Academy Season 1 – Episode #4 – Low Poly Assets & Environment Design Talk



Pick up essential advice as Tom Deerberg, Principal 3D Environment Artist, joins host Roman Perezogin, Junior Evangelist, to discuss environment art and design.
Roman and Tom discuss the workflow for the stylized assets that feature in Breeze, and Tom gives his advice for developers starting out with CRYENGINE.
Tom reveals the importance of planning ahead and why time spent building a collection of reference images before you start modeling assets will pay off.
Throughout the video, Tom gives fascinating insights about creating AAA games and his own indie passion project, Ramiwo.
This episode runs for over an hour and is packed full of great recommendations, tips, guidance, and lessons.

00:00:00 Intro
00:00:22 Introducing Tom Deerberg
00:02:26 Introducing the level Tom built
00:04:18 Why low poly art?
00:06:55 From Blender to CRYENGINE
00:11:50 Concept and research behind the Island design
00:14:00 Lighting design
00:16:50 How did Tom begin his career?
00:19:50 Working on the dream project – Crysis 3
00:20:28 Next dream project!
00:21:50 Making games and prototypes from scratch
00:23:45 Ramiwo – experimental CRYENGINE game by Tom & Matto
00:28:20 Introducing the Designer Tool
00:33:29 Working on vegetation assets
00:36:20 Daily work with envornment in CRYENGINE
00:38:10 Favourite part of working with CRYENGINE
00:39:50 Working with environment assets
00:45:37 Working on Tree assets
00:47:10 How to stay consistent with art assets
00:52:50 Adding wind to bend vegetation
00:55:40 Ambient occlusion, decals, shaders
01:01:24 Tesselation
01:03:20 About workflows between modelling and engine
01:04:34 Answering questions from the stream audience
01:07:10 Tom’s next personal project?
01:11:20 Motivation behind making games
01:14:15 More questions from audience

New to the series? Catch up here:
Episode 1 – Course introduction and basic game dev techniques, including making a character move:

Episode 2 – Use the Cry Designer tool to quickly prototype levels and game mechanics:

Episode 3 – Create an island map in minutes with procedural tools.
If you are completely new to CRYENGINE, we also recommend that you download our beginner’s course:
https://www.cryengine.com/marketplace/product/CEMP-2019
Or you can watch the tutorial on our YouTube channel:

Subscribe to our channel and click the bell icon to get notifications for the latest tutorials from CRYENGINE.

CRYENGINE – The most powerful game development platform is now available to everyone. Full source code. 5% Royalties. No license fee. Join us over at http://www.cryengine.com

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#lowpoly #environment #cryengine

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KA2Studio
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