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CRYENGINE C++ tutorial – Action Maps and Cameras (Resident Evil style)



CRYENGINE C++ tutorial – Action Maps and Fixed Cameras (Resident Evil style)

Forum thread (with source code):

http://www.crydev.net/viewtopic.php?f=291&t=117272&p=1173888#p1173888

Music: The Lotus Flower by Isisip

Source

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Blender Game Tutorial - Double Jump ( No Python )

Blender Game Tutorial – Double Jump ( No Python )

Substance Painter: Emissive Painting and importing into Unreal 4

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