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CRYENGINE – Barrel Modeling and Texturing CGF Workflow



—- ASSET DOWNLOAD —-
https://db.tt/LhHWz2Wm

In this tutorial we go over the entire process of CGF asset creation from beginning to end. We also cover the usage of Substance Painter to get physically based textures to work properly in the engine. The entire tutorial spans about 45 mins and covers many topics for all levels of users.

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