In this video you will learn how to create line trace from weapon muzzle flash point which can apply damage to enemies.
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Welcome to the ultimate Third Person Shooter (TPS) tutorial series using Unreal Engine 5.6! Whether you’re a beginner learning game development or an experienced dev looking to master the latest Unreal tools, this step-by-step guide will help you create your very own shooter game from scratch.
What You’ll Learn in This Tutorial:
Setting up a third person project in UE5.6
Creating and customizing a player character
Implementing smooth movement and animations
Adding shooting mechanics with visual and sound effects
Handling aiming, reticle setup, and crosshair logic
Creating enemy AI, health systems, and damage feedback
Optimizing gameplay experience with UI elements
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