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Cinema 4D Tutorial – How to Bake Textures for Game Engines



To learn more about Cinema 4D, please visit http://blog.maxon.co.uk

In this tutorial, you’ll learn how to export textured models from Cinema 4D to games engines.

First, you’ll build a simple house model in Cinema 4D and texture it using C4D’s procedural shaders. You’ll then bake out these textures as a regular “.png” image that will import into games engines. You’ll save the model out from C4D as an “.fbx” file. Finally, you’ll head into Unreal and Unity to import the textured house.

Got a tutorial request? Please let us know in the comments below.

Cinema 4D is 3D animation software that is used for all kinds of artwork. It is regarded as one of the easiest to use professional 3D applications that can handle any 3D task.

Source

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