Character Creator 3 Tutorial – Animation Retargeting in Unreal with Auto-Setup Plugin



Download the Auto-Setup Tool (Beta) for Unreal Engine here: https://www.reallusion.com/character-creator/game.html#auto-setup

Read over the special notice and learn from our community: https://forum.reallusion.com/Character-Creator/Export-to-3D-Realtime-Engines

Beretta from this project can be found here: https://marketplace.reallusion.com/playset—un-task-force—beretta

Find out more about Character Creator 3: https://www.reallusion.com/character-creator/default.html

Character Creator 3 (CC3) is the quintessential tool for creating and customizing exceptional quality game-ready characters for use in any game or CG project. You can also use it to render your beautiful characters in photo-realistic quality, and utilize the powerful InstaLOD polygon reduction tools to optimize the performance of your characters.

In this tutorial you’ll learn how you can retarget native Unreal motions to your imported CC3 characters and vice versa. You’ll also learn some useful tips like how to replace the playable character in the default third-person project, replace blueprint motions and hooking your character up with a firearm via socket assignment.

1:32 Import into Unreal
3:32 Setting Up Retargeting Sources
8:36 Replacing Playable Characters
10:36 Replacing Blueprint Motions
14:30 Attaching a Prop to a Socket
16:45 Retargeting to Other CC3 Characters

More Tutorials:
https://www.reallusion.com/character-creator/tutorial.html

Online Help:
http://manual.reallusion.com/Character_Creator_3/ENU/3/Default.htm

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