Second part in my tutorial series on creating damaged concrete decals for Cryengine 3. In this part i cover how to create the lowpoly, UV and the baking. Nothing fancy, just good things to think about.
The CryTB.dll, Cryengine tangent plugin for xNormals – freesdk.crydev.net/download/attachments/1572866/CryTB.dll?version=1&modificationDate=1322152549966
Ninja UV, UV-plugin – creativecrash.com/maya/marketplace/scripts-plugins/texturing/c/ninja-uv–2
My portfolio: vnyhlen.se/
Voir sur youtube