Blueprint Multiplayer: Host Menu Design | 06 | v4.11 Tutorial Series | Unreal Engine



Next on our list is to set up the visual layout of our Host Menu used to define how our lobby will be set up. On the Design tab, we provide a way for our players to enter a server name, define the number of players allowed into the game, and whether the game is local or hosted via the internet.
(00:10) -Setting up the Host Menu
(04:43) – Styling the Buttons
(08:57) – Recap

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KA2Studio
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