Updated tutorial for Blender 2.80 – UE 4.23 here: https://youtu.be/BKbKfF0jTLY
Creating a vehicle in Blender and exporting it to Unreal Engine 4 to use it with the standard WheeledVehicle (PhysX) class may lead to many headaches.
This step-by-step tutorial demystifies the whole process, highlights some pitfalls to avoid and shows a couple of tricks to get it right each and every time.
Based on Blender 2.79 and Unreal Engine 4.19.2.
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