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Blender Game Engine:Simple Character Part 02



http://cgcookie.com/blender/2010/05/20/game-engine-part-2/

In this Blender Video Game Engine Tutorial, I cover setting up gravity dynamics, boxes that can be pushed around with Eddie, a “pushing” pose that Eddie goes into while doing the pushing (a “near” sensor). We also go into multiple scenes, and going back and forth between them, as well as a scene reset, in case you fall into the oblivion.

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