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Blender Game Engine – Walk Around Game, Camera Following Character, Two Cameras and Changing Speed



This video tutorial is another in the series of creating a walk around collecting game using the Blender game engine. This tutorial shows –

How to make a camera follow a character in a game simple by setting up a parent/child relationship, the character is made the parent of the camera.

How to add a second camera and how to set up logic bricks to switch cameras.

How to set up logic bricks so that when the shift key and the up arrow are pressed together the character (Google Android) moves forward faster.

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