I created a rigid-body joint based catapult in the Blender Game Engine. It´s made up only of rigid bodies which are connected with each other. The masses of each piece are set to create this cool realistic catapult.
If you found this interesting or want to see more creations, please tell me in the comments
Music: https://www.youtube.com/watch?v=cPw6NAEx8ow
Check out my other BGE content: https://www.youtube.com/playlist?list=PLXLOeYc6BlCsWCgN9oHC9EdGareGxVfz3
SUBSCRIBE
Voir sur youtube