Blender Game Engine – Physics Based Catapult/Destruction




I created a rigid-body joint based catapult in the Blender Game Engine. It´s made up only of rigid bodies which are connected with each other. The masses of each piece are set to create this cool realistic catapult.

If you found this interesting or want to see more creations, please tell me in the comments
Music: https://www.youtube.com/watch?v=cPw6NAEx8ow

Check out my other BGE content: https://www.youtube.com/playlist?list=PLXLOeYc6BlCsWCgN9oHC9EdGareGxVfz3
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KA2Studio
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