Blender Game Engine Basics Tutorial #9 : Collecting Coins #b3d #gamelogic

In this Blender Game Engine Tutorial #9 I cover:

-How to make collectable objects that you can count / keep track of
-How to make collectable objects disappear when you touch them (& not act as physics objects – ie: ghosts)
-How to use object properties (an integer) to keep track of how many coins / objects you’ve collected

Visit this Blender Game Engine Basics Series playlist:

Visit my Blender 2.7 Tutorial Series playlist for more Blender Tutorials:

Like me on FACEBOOK:
Follow me on TWITTER:
DONATE via PayPal:

Thanks for watching, and don’t forget to Like & Subscribe to help the channel! =)


What do you think?

Save/Load Menu Settings – Unreal Engine 4 Tutorial

CGI Game Tutorial : "Color Grading in CryEngine" – by 3dmotive