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Blender Game Engine Basics Tutorial #21: 3D Platformer Character #b3d #gamelogic



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In this Blender Game Engine Tutorial #21 I cover:

– How to create and program (using logic bricks) a 3D platformer character who has an idle animation, who can walk and jump and land on platforms
– How to create a simple character rigged with an armature (bones)
– How to animate a simple alk cycle
– How to create an use actions in Blender for the game engine
– How to use multiple actions on the same character armature in the game engine.
– How to light a scene using sun lamp, and adjust shadows and global illumination

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Visit my Blender Game Engine Basics Series playlist:

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