Blender Game Engine Basics Tutorial #20: Advanced Third-Person Camera Setup #b3d #gamelogic

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In this Blender Game Engine Tutorial #20 I cover:

– How to create a third-person camera that follows a moving character
– How to stop a following camera from rotating with a character
– How to allow player control of camera rotation
– How to allow the player to switch between cameras (close-up, medium, long shot)
– All this using logic bricks in Blender. No python programming required!


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