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In this Blender Game Engine Tutorial #20 I cover:
– How to create a third-person camera that follows a moving character
– How to stop a following camera from rotating with a character
– How to allow player control of camera rotation
– How to allow the player to switch between cameras (close-up, medium, long shot)
– All this using logic bricks in Blender. No python programming required!
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LINK to download the starting .Blend file for this tutorial: https://goo.gl/zTxZ3o
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Visit my Blender 2.7 Tutorial Series playlist for more Blender Tutorials:
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