00:00 Third Person Shooter Unity Tutorial
01:24 Unity Starter Assets
02:18 Player Aim Virtual Camera
04:15 Aim Input
07:28 Aim Sensitivity
09:17 Crosshair
10:07 Shooting Target Position
15:15 Character Aim Rotation
18:55 Shooting Methods, Hitscan Vs Projectile
19:35 Shooting Projectile
24:05 Identify Shooting Target
26:00 Shooting Hitscan
28:26 Animations
30:44 Working Third Person Shooter Controller
31:10 Final Polished Third Person Shooter Controller
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In this video let’s build a Simple but Awesome Third Person Shooter Controller!
It is built on top of the official Unity Starter Assets so we already have a working base.
We add the Aim logic, make some projectiles, handle the animations and polish it all up.
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Hello and Welcome!
I’m your Code Monkey and here you will learn everything about Game Development in Unity using C#.
I’ve been developing games for several years with 8 published games on Steam and now I’m sharing my knowledge to help you on your own game development journey.
I do Unity Tutorials on just about every topic, Unity Tutorials for Beginners and Unity Tutorials for Advanced users.
You can see my games at www.endlessloopstudios.com
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