Auto-Rig Pro: Export as Mannequin for Unreal [v3.42, Blender 2.8]

Demonstration of FBX export as Mannequin skeleton from Blender to Unreal, with the Auto-Rig Pro addon. Ready for humanoid retargetting.
Similar workflow for Unity.
For best auto-skinning results, use a water-tight geometry.

Get the addon here:

Feel free to leave a comment if you have any questions.

Documentation here:

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