In this beginner-friendly tutorial, we’ll build a door that smoothly slides open when the player walks up to it and slides shut when they walk away – no C++ coding required!
What you’ll learn in this video:
Setting up a sliding door Blueprint
Using a Box Collision to detect player proximity
Creating a smooth sliding animation with Timeline
Moving the door along the X or Y axis
Blueprint logic with OnOverlap events
This is a great way to make your environments feel more dynamic and interactive – whether you’re making sci-fi, modern, or futuristic games!
If you like the video, please subscribe to my channel, I will see you in the next one!
Voir sur youtube