In this tutorial, we go over a technique to add real-time reflections to your games in the blender game engine. This can be used in the form of water puddles or actual mirrors within the game.
Sky textures: http://hdri-skies.com/product-category/hdri-skies/
Source website: http://www.tutorialsforblender3d.com/
Script: http://gametutorials.tutorialsforblender3d.com/sites/default/files/Tutorials/Mirror/blend/Mirror.txt
Finished .blend:
https://drive.google.com/file/d/0B_DSg35urBhDdURFaXJGNVV6Vnc/view?usp=sharing
Blenderrendersky’s version with nodes: https://www.youtube.com/watch?v=l0FI95_8ZdY&ab_channel=CGSky
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