In this video we finally build the rest of the bunker. We add lighting and trigger our doors to open when the player approaches. We add background music and finish off our fully working game level. I almost forget to add the flickering light but remember and squeeze it in at the end.
In the next and final video We’ll take a look at where we can go from here, developing your bunker with additional floors, high ceilings and pillars using simple techniques. We’ll look at how to pack and export your level so that you can share it as a self-contained game experience. We also reveal a special party trick that this level has built into the design!
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