This is episode 44 of my unreal engine 4 beginner tutorial series, in today’s episode we go over how we can create a simple health and damage system for the player character allowing us to set his health, take damage and kill the player if he drops below 0 health.
I also show you the possibilities to expand the system through a project examples.
Make sure you stay tuned for the next few videos on how you can turn the health variable into an on-screen progress bar on the HUD.
If you haven’t seen the last AI video make sure you check it out at:
Blueprints Creations Series
Sample Heightmap Download – http://adf.ly/1IyFG0
Unreal Engine 4 Download – http://adf.ly/in24w
Sample Textures Download – http://adf.ly/1KbBy8
Next Video
In the next video we’ll be diving further into unreal engine 4!
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