In this tutorial, I’ll show you exactly how to use Gaussian Splatting inside Unreal Engine 5 — step by step. We’ll focus on the practical workflow, from converting your splat data to importing it into UE5 and making it run in real-time.
💻 Tools covered in this tutorial:
PostShot (for processing and converting splat data)
Unreal Engine 5 (setup, import, and optimization)
Essential plugins and settings you’ll need
This video is perfect if you want to bring Gaussian Splatting assets into UE5 without worrying too much about training or dataset creation. It’s all about the pipeline, tools, and plugins you need to get running fast.
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