Cryengine 3 SDK Beginner Tutorial Series – #11 Creating Rivers




Cryengine 3 SDK Beginner Tutorial Series – #11 Creating Rivers
This is the eleventh video of my Cryengine 3 SDK Beginner Tutorial series, In this video we be showing you the two different methods of creating rivers in side of Cryengine, with a strong focus on the tool allowing us to create rivers using key-points then adjust some of the associated settings to customize it to be as realistic and fitting as possible such as:

►Material
►Width
►Speed
►Depth
►Fog Colour
►Caustics
►View Distance Ratio

Cryengine 3 SDK Download – http://adf.ly/WCc7K

Next Video
In the next video I will be going over the brush tool allowing us to place meshes individually and adjust their setting on a per-asset basis. In addition to that, I also show you how to use the transformation tools to move those assets.

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