Full 10-minute tutorial here: https://youtu.be/5nMKEKV0acI
This short summarises my latest tutorial covering how to set up Steam Multiplayer in Unreal Engine 5.5 using Blueprints.
It covers all of the setup steps, how to create and join sessions, as well as testing the game works over steam (even when you only have access to one computer through the use of Sandboxie).
If you enjoyed this compact tutorial, please comment what UE tutorials you would like to see next.
🔗 Tutorial Resources
Advanced Sessions Binaries: https://vreue4.com/advanced-sessions-binaries
EngineDefault.ini: (from UE docs: https://dev.epicgames.com/documentation/en-us/unreal-engine/online-subsystem-steam-interface-in-unreal-engine#finishedsettings)
[— CODE STARTS HERE —]
[/Script/Engine.GameEngine]
+NetDriverDefinitions=(DefName= »GameNetDriver »,DriverClassName= »OnlineSubsystemSteam.SteamNetDriver »,DriverClassNameFallback= »OnlineSubsystemUtils.IpNetDriver »)
[OnlineSubsystem]
DefaultPlatformService=Steam
[OnlineSubsystemSteam]
bEnabled=true
SteamDevAppId=480
[/Script/OnlineSubsystemSteam.SteamNetDriver]
NetConnectionClassName= »OnlineSubsystemSteam.SteamNetConnection »
[— CODE ENDS HERE —]
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🎵 Music « iced coffee » by ‘moonboy’
💿 Listen everywhere:
https://ffm.to/icedcoffee
✅ For more Copyright Free Music visit:
https://youtube.tamamusic.com
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