Ranged Attack: Firing Arrows in Unity (Tutorial)




In this video we’ll set up the ability to fire arrows, similar to what you see in classic games like The Legend of Zelda: A Link to the Past. In this video we’ll add:
– 8 directional shooting
– rotating arrows
– enemy damage
– knockback

Next week I’ll add a follow-up video which will include:
– Animation for shooting (up to 8 different animations)
– Burying the arrow into targets
– Improved collisions
– General polish

Feel free to enjoy this video on its own, or as part of a beginner-friendly series where we create an Action RPG in the style of Zelda: A Link to the Past.

RELEASE SCHEDULE
I’m planning to release a new video each Monday until the series is complete. If you’d like to help out a little studio to speed up this process, feel free to give me a Super Thanks, check out my patreon account, like this video, or leave me a comment.

ASSETS USED
Assets used in this video are from PixelFrog’s « Tiny Swords » asset pack. You can find the asset pack on itch.io:
https://pixelfrog-assets.itch.io/tiny…

The skill icons in this series are from YoungYokai’s Simple RPG Icon Set. You can find this pack on itch.io as well:
https://youngyokai.itch.io/simple-rpg…

🔗PATREON LINK🔗
With a little support, I can make time to double the release schedule, providing two videos each week. Check out the campaign:
/ nightrunstudio

🎹 MUSIC 🎹
Town Music
Night Run Studio
from the Willard Soundtrack

Moonlight
Night Run Studio
from the Willard Soundtrack

Voir sur youtube

KA2Studio
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