🌀 Automatic Spline Maker for Unreal Engine 5.6 | Generate Splines for Meshes & Actors Instantly




Tired of manually placing splines in Unreal Engine 5.6?
This video shows you how to build an Automatic Splinemaker that can generate and manage splines for static meshes or actors in just a few clicks.

Whether you’re creating roads, pipes, fences, cables, or modular environments, this tool automates the process — saving tons of time in level design and iteration.

💡 What you’ll learn:

How to automatically create splines in Unreal Engine 5.6

How to use your spline for both Static Meshes and Actors

Blueprint setup & logic for full automation

Tips to expand this into your own procedural tools

📦 Tested on: Unreal Engine 5.6
đź”§ Type: Blueprint (no C++ required)

If you found this useful, hit 👍 and subscribe for more Unreal tools & procedural workflow tutorials!

#UnrealEngine #UE5 #Blueprint #ProceduralTools #SplineBlueprint #GameDev #UE5Tutorial #UnrealEngine5 #LevelDesign #ProceduralGeneration

Voir sur youtube

Nous serions ravis de connaître vos opinions.

Laisser un commentaire

KA2Studio
Logo
Compare items
  • Total (0)
Compare
0